education
Georgia Institute of Technology, Atlanta, GA :: 2009-Currently Enrolled
Doctoral Student in Digital Media
Georgia Institute of Technology, Atlanta, GA :: 2007-2009
Masters of Science in Digital Media
University of Virginia, Charlottesville, VA :: 2002-2006
Bachelor of Arts in Media Studies and American Studies
teaching experience
LCC 3404: Designing for the Internet (Spring 2010)
An introduction to the theory and practice of effective communication on the Internet through the webpage design. Created a syllabus to teach HTML and CSS, visual design for the web, principles of usability, effective methods of critique, and the installation and implementation of blogging software, as well as developed assignments to test students' knowledge of concepts as they were presented.
published works
Bogost, Ian, Simon Ferrari, and Bobby Schweizer. Newsgames: Journalism at Play. Under review with MIT Press. Expected publication 2010.
Bogost, Ian, Simon Ferrari, and Bobby Schweizer. "Newsgames." In News Online: Transformation and Continuity, edited by Graham Meikle and Guy Redden. London: Palgrave, forthcoming.
Georgia Tech Research
Newsgames (August 2008—current)
Funded by from the John S. and James L. Knight Foundation, this research project seeks to understand the ways videogames can be used in the field of journalism, providing examples, theoretical approaches, speculative ideas, and practical advice about the past, present, and future of videogames used for journalism.
Supervisor: Dr. Ian Bogost
Aperio: Games and Spaces (August 2009—current)
Coordinate meetings, presenters, and research in the Experimental Games Lab, a research group that studies the properties of spatial media, both digital and physical. Areas of interest include digital games, virtual worlds, urban environments, public places, theme parks, locative media, alternate reality games, and architecture.
Supervisor: Dr. Celia Pearce
Experimental Television Lab (August 2008—May 2009)
Developed two set-top cable box applications, from inception and mock-ups through implementation and demo. The first was an interface for group viewing of online videos set in a virtual movie theater. The second was a framework of swappable utilities for monitoring, tagging, and commenting on remote video.
Supervisor: Dr. Janet Murray
Imagination, Computation, & Expression Studio/Lab (January 2008—May 2008)
Designed and maintained studio website, coordinated a undergraduate research project, and researched identity and character representation in video games.
Supervisor: Dr. D. Fox Harrell
